Social Voting (Copy Voting): Ability to copy votes of other UOGamers (users).
About Copy Voting:
- You can follow UOGamers and copy their fighter picks for a small fee (usually a percentage of your profits).
- Potential Benefits: Convenient way to potentially profit from experienced or more successful Voters.
- Potential Drawbacks:
- Performance of the copied voter isn’t guaranteed.
- Requires careful selection of voters to copy (look for their track record).
Pros:
- Convenience: Simplifies voting for novices by leveraging the picks of experienced voters.
- Potential Profits: Following successful voters could lead to increased winnings.
Cons:
- Risk: Past performance doesn’t guarantee future success. Voters you copy could still lose.
- Fees: Copying other’s votes reduces your potential returns.
- Uncertainty: Combat sports are inherently unpredictable.
Fees:
- Copying fees: UOGamers set their fees, from 0.1% to 1% maximum.
Overall, applying the Pocket Option copy trading model to Karate Combat Up Only Gaming has interesting potential, but significant challenges need to be addressed. It would require a dedicated platform, careful consideration of fees, and a strong focus.
Possible Implementation:
- Platform: A new platform or integration within an existing Karate Combat voting platform would be needed to facilitate copy voting.
- Fees: Users could pay a fee (percentage of winnings) to copy the picks of successful Karate Combat voters (UOGamers)
Here are some additional points to consider:
- Transparency: The platform should disclose the win rates and risk management strategies of the voters users can copy.
- User Education: The platform should educate users about the risks of copy-voting and the complexities of voting on combat sports.
- Regulation: Ensure compliance with all relevant regulations in target markets.
- YES
- NO
- INTERESTING
0
voters